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Mayhem Server Version 1.32.8.

Pages: [1] 2 3 ... 10
 on: February 22, 2020, 06:11:16 PM 
Started by Terminox - Last post by Terminox

 on: April 12, 2019, 10:32:30 PM 
Started by Terminox - Last post by Terminox
We had a few updates to do, and more to come, but the new full duplex 1Gbs fiber optic connection is in.  Enjoy

 on: June 10, 2018, 03:43:42 PM 
Started by Terminox - Last post by Terminox
We need to replace the SSL  https certificate.  You can bypass and ignore the warnings for now.   T

 on: March 21, 2018, 03:01:24 PM 
Started by Jenga - Last post by Jenga

Please try this version if you have been experiencing sound issues. If they are still present in this version, please upload "terra.log" (you can open the containing folder via the in-game setup menu).

  • Enforce square aspect ratio for compass and damage overlays
  • Encode all sounds with the same settings: 11kHz, 16 bit, mono
  • Add lots of debug log message to sound initialization code
  • Fix ancient bug that prevented setting the volume on individual sounds
  • Use correct values for primary sound buffer format
  • Set "config.sound.driver" to "none" to disable sounds
  • Move "config.sound_volume" setting to "config.sound.volume"
  • Don't just silently exit on fatal Lua errors
  • Allow up to 15 characters for username/password and allow all printable ASCII characters for password input (the website will not let you do this yet)

 on: March 02, 2018, 06:08:14 PM 
Started by Jenga - Last post by Jenga

This is essentially with a few minor changes to show the Dregs building and power plant on the login screen, but if you have Windows 10 please test.

 on: February 28, 2018, 04:42:31 PM 
Started by Jenga - Last post by Jenga

Should hopefully fix the Vulture/fort lase issue.

  • Fixes for submission to Windows 10 App Store
  • Skip splash screen, go straight to the observer/login screen
  • Fix memory leak in GfxGL::screenshot() function
  • Build "lua.dll" from source
  • Support specifying alpha in UiObject "color" attributes
  • Add support for CSS-style named colors
  • Restore test for back-facing triangles in object pick check
  • Allow octal or hexadecimal values for UiText "flags" attribute

 on: February 13, 2018, 03:28:44 PM 
Started by Jenga - Last post by Jenga

  • Move configuration settings from Registry to "config.lua"
  • Move login from launcher.exe to observer screen
  • Allow aspect ratios wider than 4:3
  • launcher.exe: Build resolution list by querying Windows
  • Choose font size based on resolution height, not width
  • DirectX: Attempt to recover from ALT-TAB in fullscreen mode
  • Allow Unicode input in chat/typing area
  • Enable fort spot lights if 6 or more lights are enabled
  • Add buttons to setup menu to open configuration and log file folders
  • Make falling snow fill the whole screen, not just the top half
  • Slow down bubbles when under water and fix direction
  • Slow down snow
  • Add terrain detail texture
  • Always use terrain blending
  • Shadows (work in progress)
  • Add new terrain textures
  • Minimize inter-object texture switching
  • Render Billboards sorted by texture
  • Show render object counts when @debug is enabled
  • Turn on mipmapping by default
  • Add support for multiple lights, point lights, and spot lights
  • OpenGL support

 on: January 20, 2018, 03:44:50 PM 
Started by Terminox - Last post by Terminox

 on: October 17, 2017, 09:04:44 PM 
Started by Terminox - Last post by Terminox

I've started up the Google Ads campaign for Terra again.  A  bit of a twist this time as the ads portray that this is a retro game from 1996.  And it is, with some upgrades along the way of course.  Expectations will be lower and we should keep more players as a result.

Be nice to them please.   And be on so they have someone to play with.


 on: July 29, 2017, 01:18:41 AM 
Started by Terminox - Last post by Terminox
Any server issues please join the Terra Outlands Facebook page and send us a message.  We'll deal with it promptly once we know.  It's usually very stable but we do a lot of updates and bugs or issues can creep in.

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