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Terra Client Version

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 on: November 30, 2016, 05:10:07 AM 
Started by Terminox - Last post by Terminox
The box bit the big one and went down creating a mess.  Getting it up and running bit by bit.   Be patient, might be a while.  This is all temporary.  T

 on: August 26, 2016, 12:16:52 PM 
Started by Terminox - Last post by Terminox
No loss of data and restarts should now be normal.  T

 on: August 13, 2016, 02:53:06 PM 
Started by Terminox - Last post by Terminox

 on: August 08, 2016, 06:22:47 PM 
Started by Terminox - Last post by Terminox
We had a doozer power outage and a subsequent surge that went way beyond the backup batteries capabilities.   Just getting things going now.   T

 on: January 13, 2016, 02:16:41 PM 
Started by Jenga - Last post by Jenga
The game server, forums, etc. should now all be back up and running.

Post a new topic in the Bug Reports section if anything does not seem to be working properly.

 on: January 12, 2016, 10:13:39 PM 
Started by Jenga - Last post by Terminox
The server is up - just waiting for the setup and data to get transferred back in.  Sorry junior clan guys, no lost data so no map wipe. 

 on: January 11, 2016, 11:14:31 AM 
Started by Jenga - Last post by Jenga
We are just waiting on some SSDs now, so the server should be back up soon.  Sorry for the delay.

 on: January 09, 2016, 08:55:21 PM 
Started by Jenga - Last post by Jenga
The Terra game server is down due to a hardware failure.  Terminox is working on bringing up a new server; hopefully it will be up soon.

 on: April 05, 2015, 07:16:59 PM 
Started by Kent Clark - Last post by Kent Clark
Repairs to Rhino Production Lines Finally Completed!

The Clan Council has announced that enough spare parts have finally been scavenged to complete the long-awaited repairs to the Rhino vehicle production line.  It's been four long years since the massive earthquakes that shattered the Outlands and threw all of Terran society into disarray and the recovery has been slow and often painful. 
Damage to the automated vehicle production facilities has been long delayed due to lack of spare parts and and key technologies.  Ever since the catastrophic damage wrought by the earthquakes, workers have been forced to ship vehicles with reduced weapon capacities than those produced before the disaster.  These production problems have now been fixed.

Rhinos coming off the production lines starting after Monday's central command server restart will once again have the full load of weapons as those Rhino's of pre-quake production runs. 

Younger warriors may not recall that previously the Rhino had the following initial/maximum ammunition capacities:

DUP    = 20/40
HEAT  = 20/40
LDM    = 12/21
HSM   = 12/21
MG     = 255/255
MAG   = 0/0

Veteran warriors are very excited about once again having vehicles who's destructive capability matches their explosive tempers.

In related news, the Outland Enquirer's Widows and Orphans Relief Fund is kicking off its annual fundraising drive with raffle tickets going on sale at the Dregs Bar for a Keg of Rum.  Warriors are encouraged to buy now while you're still alive to do so!

Kent Clark,
Outland Enquirer

 on: March 03, 2015, 05:01:56 PM 
Started by Jenga - Last post by Jenga
We had some problems with code that was added for an upcoming feature that resulted in various server stability problems; when a test object implementing the new feature was lased, the server would crash and restart.

If you were online at the following times, you may have noticed rollbacks, extended red-boxing, etc.:
  • Fri Feb 27 22:29:02 through Fri Feb 27 23:28:04 (10 restarts).
  • Sat Feb 28 08:19:35 through Sat Feb 28 08:20:08 (2 restarts).
  • Sat Feb 28 12:01:14 through Sat Feb 28 12:09:00 (3 restarts).
  • Sun Mar 01 15:51:22 (early restart, followed by scheduled restart at 16:00).

All times are PST (UTC-8).

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