What is Terra?

Terra is a FREE Massively Multiplayer Online Game (MMOG) persistent world universe in which Warriors battle with heavy weapons on personal and team levels to conquer the Outlands!

Terra is a war game unlike any other, modeled after none, similar to absolutely nothing! Terra is a persistent game world in which you fight both Warriors (humans) and Robots (AI) to gain rank/experience and built your own assets, claim land and protect it. Play with friends, create your own clan, or even meet new friends.

In Terra, only skill and battle tactics separate the good players from the bad. Overcome, adapt and conquer! Fly planes and helicopters, drive tanks and fast moving light battle vehicles. Play with a defensive nature or an aggressive one. Build and name your own castles and forts and even design their defenses and defend them in fierce battles that can last from just minutes to an intense several hours.

Terra doesn't sleep. It is a persistent world that exists 24/7, every minute of every day in real time. Your assets exist and are defended by your friends and allies, or their own defenses while you sleep. In Terra, the war is never over, it is always just beginning. Come try a game that's both very simple, but deeply complex in all of its capabilities. Build your world the way YOU like it and test your skills as a Warrior against others.

We are also on Facebook!
Enjoy our new 1Gbs internet connection
We had a few updates to do, and more to come, but the new full duplex 1Gbs fiber optic connection is in.  Enjoy
HTTPS error on login
We need to replace the SSL  https certificate.  You can bypass and ignore the warnings for now.  T
Terra client version

Please try this version if you have been experiencing sound issues. If they are still present in this version, please upload "terra.log" (you can open the containing folder via the in-game setup menu).


  • Enforce square aspect ratio for compass and damage overlays
  • Encode all sounds with the same settings: 11kHz, 16 bit, mono
  • Add lots of debug log message to sound initialization code
  • Fix ancient bug that prevented setting the volume on individual sounds
  • Use correct values for primary sound buffer format
  • Set "config.sound.driver" to "none" to disable sounds
  • Move "config.sound_volume" setting to "config.sound.volume"
  • Don't just silently exit on fatal Lua errors
  • Allow up to 15 characters for username/password and allow all printable ASCII characters for password input (the website will not let you do this yet)